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Internet Video News
Digital Anarchy Releases Microcosm Codec
1.2 for Universal Mac Support
Update
to Popular 16-bit Lossless QuickTime
Codec Further Assists in Workflow
Management
San Francisco -- October
17th, 2006 -- Digital Anarchy, a leading
provider of cost-effective graphics
software, today announced the release of
a Universal build for their Microcosm
Codec. Microcosm is a 16-bit, lossless
codec that achieves incredible
compression ratios while maintaining
absolute image fidelity. The codec
supports alpha channels and works in all
QuickTime-based applications, including
After Effects, Final Cut Pro, Premiere
Pro, and Avid. This new release adds
compatibility for all host software
running on Macintosh-Intel systems
natively or through Rosetta.
Microcosm 1.2 will optimize footage to
save drive space, averaging over 6:1,
while maintaining perfect image quality.
This performance solves two workflow
problems for professional broadcast
designers, editors, and producers.
Microcosm is unmatched as an
intermediate codec that moves work
between applications without bloating
file size. Additionally, Microcosm
offers a great way to archive work while
maintaining the footage’s original
integrity.
Move
Footage Losslessly Between Applications
And Locations
Graphics companies are now working with
projects that have a high bit depth, are
saved in HD, or require high quality
images from capture to output. A big
challenge presented by this workflow is
moving footage cleanly and quickly
between applications without degradation
in image quality. Lossless formats like
the Animation codec are popular for
moving footage and CG elements between
applications and locations; however, the
files tend to be extremely large, which
slows production and drives up storage
space.
Microcosm is a lossless, 16-bit solution
for these intermediate renders. On
average, it offers a 3-to-1 compression
ratio over the Animation codec and
6-to-1 over uncompressed footage.
Designers and editors using Microcosm
can still get the absolute image
fidelity that is the trademark of
lossless, 16-bit compression, but
without the usual gigabyte file size.
By dramatically reducing file size,
Microcosm makes it easier to get files
from application to application, machine
to machine, or to people working
remotely without the slightest loss of
quality.
Stefan Tapper of Staromedia in Germany
says, "We use Microcosm for proxies and
pre-compositing (video with alpha
channel that replaces the composition)
to speed up the workflow with complex
animations. We used to do this with the
lossless Animation codec from Apple. But
the hard drive space needed for that
kind of video exceeds any acceptable
amounts after a while."
Save
Time and Space While Archiving
Because the codec saves files that are
lossless and small, Microcosm also
offers a great way to archive footage.
To avoid image degradation, graphics
professionals archive their files with
little or no compression. Microcosm
keeps that image quality while reducing
the storage space needed to archive
projects or make backups.
John Osteen of Dastardly Studios in
California says, "For a guerilla
filmmaker and freelance graphic artist,
filling up your hard drives is a
frustrating situation, and you don't
always have the finances to keep buying
hard drives with every project...
Fortunately, it's something I no longer
worry about, since I know Microcosm will
increase my hard drive 'mileage' so to
speak. I'd have to say the $99 I paid
for Microcosm has saved me over $1000 a
year in hard drives."
Some of the great features in Microcosm
include:
-
Macintosh-Intel Support: Now
supports Intel Mac well as Macintosh
PPC and Windows.
-
16-bit and 8-bit Support:
Amazing compression ratios are found
at both bit depths.
-
Alpha Channel Support:
Supports full 64-bit and 32-bit
color images.
-
Variable Compression:
Microcosm analyzes footage using
different methods to get more
optimized, tailored compression.
-
6:1,
Lossless Compression: An
average of 3:1 compression over
other common lossless codecs.
-
Free Decompressor:
Users can encode files using
Microcosm and send to other users,
who only need to download the free
decoder to view and open.
Pricing and Availability
Microcosm 1.2 is now available for Mac
OS X and Windows. Regularly priced at
USD $99, Microcosm is available for USD
$79 through November 15, 2006. This
purchase provides the encoder and
decoder, and includes a license for both
Macintosh and Windows. Version 1.2 is
free for existing Microcosm owners;
customers should contact Digital Anarchy
for update instructions. All users can
download the free decoder for files
compressed with Microcosm at
www.digitalanarchy.com.
Microcosm requires QuickTime 5.0 or
later and will run on any PowerMac or
Pentium computer. The codec works in
Adobe After Effects xx and higher, Final
Cut Pro xx and higher, Adobe Premiere
Pro xx, most versions of Avid, and any
other application that supports
QuickTime. The codec run on all variants
of Mac OS X and Windows 98ME-XP Pro. A
demo version, workflow benchmarks, and
additional support statistics are
available at
www.digitalanarchy.com.
About Digital Anarchy
Digital Anarchy® is a privately owned
company operating out of San Francisco,
Calif., that creates high-quality
creative software for broadcast
designers, 2D animators and professional
photographers. These tools solve a wide
range of design issues, from creating
text effects and background design
elements, to masking out bluescreens for
commercial still photography. Digital
Anarchy products work in conjunction
with a wide range of products from
companies like Adobe®, Discreet®, and
Apple®. For more information, please
see the company's website at
www.digitalanarchy.com or call
415-586-8434.
######
Digital Anarchy is a registered
trademark of Digital Anarchy Inc. All
other brand names, product names,
service marks, or trademarks belong to
their respective holders.
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